Thursday, January 26, 2012

Project Specific Heuristics

We have defined the following two heuristics that are specific for our project and we have evaluated our project accordingly:

Sufficient level of challenge:
  • Supported by increasing ball speed and different game modes
Continuous visual feedback to the User:
  • Input from the Kinect is visible through the whole application
  • The hand of the user which is considered as the "Action Hand" is always marked with the color of the user.

Task done by: All

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